Saturday, March 5, 2011

Carrying On

Another post here from Raven!  I solved another issue in UDK, that being how a player can pick up and carry an object in the game for purposes such as solving puzzles, clearing paths, etc.  It really proved to be a fairly simple task of attaching the object to the player when the player chooses to 'use' it, then detaching the object when the player 'uses' it again.  The video and pictures below show things a lot better than I can describe here.





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